Sr. Tech Artist, Game Art Craftsman
I live in Seattle where the weather is almost always perfect for computing. I have around 20 years experience making art for games: Shipping games on multiple generations of Xbox, PlayStation. I have worked as a production artist, a lead 3D artist, and a technical artist. I pride myself as a hard worker who has a track record of handling multiple roles and projects concurrently, while always willing to take on new tasks. I really enjoy helping others solve problems and provide plenty technical tips and tricks. I am proficient handling the performance / memory guidelines, diagnosis and optimization, and also experienced working with outsourcing companies.