About

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OBJECTIVE
My aim is to work within an environment where my background the games, art, design, and ecology is utilized in a fun, professional, & challenging environment.

SHIPPED TITLES

I have played a major role in these titles: Shadow Ops Red Mercury, America's Army, Combat 121, Combat Berlin, Combat Iwo Jima, and CQC. And have made minor contributions to these titles: Auto Assault, and The Suffering.

GROUPS And CONFERENCES

Seattle Sputnik IGDA and NW3D, IDGA Member

Game Developers Conference 07, PAX 06, Women In Games International (Speaker) 06, Xfest 05 and 06, Microsoft Meltdown 05, Casual Games Conference 05, Indiegamescon 03, Siggraph 02, Game Developers Conference 01

COMPUTER  SKILLS

3D Studio Max, MaxScript, Character Studio, Reactor, Bionatics NatFX, SpeedTree CAD, Photoshop, Unreal 2, Unreal 3, Zbrush, Maya, AutoCAD, Deep Paint 3D, Perforce, SourceSafe, Microsoft Project, Microsoft Office, Gamebryo, Empire Earth 2 Engine, Terragen

RECENTLY  PLAYED  GAMES

Castlevania Portrait of Ruin, Heroes of Might And Magic 5, Advanced Wars DS, Resident Evil 4, Day of Defeat, Dawn of War, Guild Wars, Crimson Land, Counter Strike, Half-Life 2, Halo 2, Eye of the Beholder, Shadow Ops Red Mercury, Metal Arms A Glitch in the System, Mario Cart Double Dash, Unreal Tournament 2004, Neverwinter Nights, Final Fantasy Tactics Advance, Laser Squad Nemesis, War Craft 3

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Copyright 2002 - 2007, Matt Rapelje