Products

3ds Max Scripts

This is a collection of scripts that I have written to help others and me.

 Free just right click and save as.

UVW Transform

This tool allows you to precisely move rotate and scale UVWs. I have found it useful for putting multiple UVs on one layout, Using non-square textures and when working with uvs that overlap.

Interface Screen Shot

Script

Category

Action / Tool Tip

Button Text

MattRapelje_UVW_Transform

Matt Rapelje Tools

UVW Transform

UVW-T

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Golden Guides

Creates three different guides based on the Golden Ratio 1.618, Golden Ruler, Golden Rectangle, and Golden Spiral. The script also has tools for quickly scaling objects based on the Golden Ratio. The Golden Ratio is found in nature and is used in Art, Music, Architecture, etc... for more information Click here.

Interface Screen Shot

Script

Category

Action / Tool Tip

Button Text

MattRapelje_GoldenGuides

Matt Rapelje Tools

Golden Guides

GG

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FallOff Up Down

Respectively makes FallOff bigger or smaller by 20% (20% because every four times the size roughly doubles/halves). Only for editable poly. I have assigned these to my up and down arrows. This is really use full when I do terrain work.

Script

Category

Action / Tool Tip

Button Text

MattRapelje_FallOffUp

Matt Rapelje Tools

FallOff Up

FoU

MattRapelje_FallOffDown

Matt Rapelje Tools

FallOff Down

FoD

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PaintDefValUpDown

Respectively makes Paint Deform Push Pull Values bigger or smaller by 20% (20% because every four times the size roughly doubles/halves). Only for editable poly objects. I have assigned these to my shift and ctrl up and down arrows.This is really use full when I do terrain work.

Script

Category

Action / Tool Tip

Button Text

MattRapelje_PaintDefValUp

Matt Rapelje Tools

Paint Deform Value Up

PDVU

MattRapelje_PaintDefValDown

Matt Rapelje Tools

Paint Deform Value Down

PDVD

MattRapelje_PaintDefBrushUp
Matt Rapelje Tools
Paint Deform Brush Up
PDBU
MattRapelje_PaintDefBrushDown
Matt Rapelje Tools
Paint Deform Brush Down
PDBD

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Export Prep  r2

Useful tool if you do a lot of exporting, like I do for games.  Interface Screen Shot

New with the second version, added JEEWiz exporter which exports each object in your selection as if using export selected, using the object name as the exported file name.  Useful for exporting systems and entire scenes as individual objects.  Added option to break up export prep steps, and added an effect pivot mode button.

“Apply Above” button: resets the Xform, collapses the modifier stack, places the objects pivot, based on settings, (default xyz minimum extent of object), moves the object (default moves it to the origin), for every object in selection.

Check List, button opens a file with were you can store exporting notes, and trouble shooting tips.

And has a handy Export buttons like "File" --> "Export Selected"

Script

Category

Action / Tool Tip

Button Text

MattRapelje_ExportPrep

Matt Rapelje Tools

Export Prep

EP

You can still get the old version here Export Prep  r1  

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UnwrapAlignTools

This script is actually three in one, for use in Unwrap UVW.

Align Selection Horizontally, Align Selection Vertically, and Collapse Selection to single point.

Script

Category

Action / Tool Tip

Button Text

MattRapelje_UVW_AlignHorizantal

Matt Rapelje Tools

Align Horizontal

AlH

MattRapelje_UVW_UnwrapAlignVertical

Matt Rapelje Tools

Align Vertical

AlV

MattRapelje_UVW_UnwrapCollapse

Matt Rapelje Tools

Collapse Selection

ColSel

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JEEWiz

"Just Exports Each in Selection Wizard" Exports each object in selection using the object name as the file name.

Defaults to exporting ase, as that is what I use at work. Changing to a different file type just requires you to change the scripts file extension in this line.  For example changing it to export 3ds instead of ASE

  local n = sel[i].name + suffix + "ASE » To  »  local n = sel[i]Name + suffix + "3ds"

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MakeAllFacesPlaner

Selects each polygon in an editable poly object and makes it planer.

Designed to help fix some problematic collision volumes used in the Unreal game engine.

Script

Category

Action / Tool Tip

Button Text

MattRapelje_MakeAllFacesPlaner

Matt Rapelje Tools

Make All Faces Planer

MAFP

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Gridified

Rounds / Normalizes / Quantifies  -- Your Option Either Moves Selected objects to nearest specified grid point, or Moves all of the vertices of a single editable mesh to closest grid value.  Interface Screen Shot

Script

Category

Action / Tool Tip

Button Text

MattRapelje_Gridified

Matt Rapelje Tools

Gridified

Grd

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UVWXYZswap

This script swaps your UVWs with you 3d model.  This allows you to edit  UVWs with all the "3d" tools, and you can use the "Unwrap UVW" tools on your 3D model.  Very useful sometimes.

Some Notes:

-- Works On One Selected Model At A Time.

--Does not work on multiple objects or non geometry class type objects.

-- This will convert object into an editable poly and reset the Xform.

-- Because of scale differences between UVW and XYZ space, swapping will likely make your model/UVWs either very small or very large. Depending on your unit setup this can be problematic, UVWs swapped into 3D can be so small that they are hard to work with in 3D. I experienced problems with models that I had created in meters, I had to scale up the UVWs to fix this before swapping.

-- Swaps your first map channel with you 3D model. Not tested with models with multiple mapping channels and not recommended.

 

Script

Category

Action / Tool Tip

Button Text

MattRapelje_UVWXYZswap

Matt Rapelje Tools

swap UVWs with XYZs

UXs

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CoordAxisPicker

A little tool that I wrote for a friend.  Interface Screen Shot

Lets you pick a coordinate system to work in and lock to different axis, nothing fancy.

Script

Category

Action / Tool Tip

Button Text

MattRapelje_CoordAxisPicker

Matt Rapelje Tools

CoordAxisPicker

cap

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Randerizer

Random transform tool.

Randomly move, rotate and scale selected objects.   Interface Screen Shot

Script

Category

Action / Tool Tip

Button Text

MattRapelje_Randerizer

Matt Rapelje Tools

Randerizer

r-+

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Soft Selection Edge Distance Toggle

Somebody wanted it and now he has it.  Now so can you.  Really useful for 3ds max 7's painting tools

Script

Category

Action / Tool Tip

Button Text

MattRapelje_SSEdgeDistTog

Matt Rapelje Tools

Soft Selection Edge Distance Toggle

SsEdT

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I have some stuff you can buy at Turbo Squid click on the image below to see.

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Copyright 2002- 2007, Matt Rapelje